#pragma once
#include "forcegenerator.h"
#include "T_RandomNumber.h"

class ForceExplosion :
	public ForceGenerator
{
protected:
	RandGenerator<float>* random;
	RandGenerator<float>* randomAngle;

public:
	ForceExplosion(void);
	ForceExplosion(float min, float max, float minAngle, float maxAngle);
	~ForceExplosion(void);
	void update(int delta);
};

